Projects
I've always been passionate about gaming, not just as a hobby but as a way to create memories and experiences for anyone playing. My time in the military taught me a lot about leadership, teamwork, and clear communication, and all have been invaluable in game design and development.
Below are some of the projects I've worked on.
​
Role: Lead Producer & Game Designer
Developer: Black Banshee Studios
Platform: Steam
Genre: RPG / Fantasy
Team Size: 10​
Timeline: 2 months
Escape the Unknown: Awaken the Realm is a visual novel fantasy RPG where you explore various dungeons to solve puzzles and fight enemies in a quest to uncover your true identity and save the kingdom.
Role: Lead Producer & Game Designer
Developer: CelleC Games
Platform: Steam
Genre: Education
Team Size: 10​
Timeline: 3 months
Moon is Not the Limit is a narratively driven educational spaceflight simulation game designed to teach players about the science behind space travel.
Experience the journey as the newest astronaut to join the newly-formed Multi-National Aeronautics & Space Administration (MASA) as you answer space-related trivia to guide your rocket to a safe moon landing!
Role: Lead Producer & Game Designer
Developer: CelleC Games
Platform: Steam
Genre: RPG / Fantasy
Team Size: 8​
Timeline: 2 months
Turtle Racer is an educational racing game designed for players to learn about biological marine life and their environment.
Players take the role of the humble sea turtle as they explore the ocean to learn about sea life and test their knowledge in a race through an ocean trench.
Role: Lead Producer
Undergraduate Project
Platform: Itch.io
Genre: FPS​
Team Size: 8
Timeline: 4 months
Survive against zombie hordes and their leaders! Upgrade your weapons at the shop, use the terrain wisely, and fight for your life. Can you withstand the relentless waves of the undead?
​
Brought to you by Team 90K, a team of undergraduate students studying game design and development at Full Sail University.



